Hi Mike,
> Other than exporting an .obj, importing it to Kerky, then
> running one material to test for reverse normals... there's
> no way to tell in MoI, no?
Well, if you make solids then they'll be pointing towards the outside of the solid.
But yeah there's not really much in MoI that is sensitive to the normal direction, I've taken some pains not to make very much stuff dependent on it. About the only thing I can think of is if you do a surface offset it will go along the positive normal direction as long as the Flip checkbox inside that command is not turned on.
- Michael
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