Hi Michael,
> For Controlling the twist why not use additional evaluating
> lines like the scaling rail in the sweep command.
It's an interesting idea! But I'm not so sure about using distance to a 3D curve to control something totally different (the angle).
With the scaling rail in the sweep command, the scaling rail has a more direct relation to a distance used in the sweep.
Something like this would probably need more of a 2D curve editor that made a kind of graph of the twist function that you could edit - animation programs tend to have that kind graph editor in them but MoI does not currently have any equivalent of that set up.
- Michael
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