Rope molding

 From:  Michael Gibson
4611.3 In reply to 4611.1 
Then here's an example of how to bend it - for the current v3 beta you need to place your object down flat in the world x/y plane for this one to work, that's a bug that is fixed for the next v3 beta which I hope to have out pretty soon.

But for now, put your object down in the world x/y plane, and draw a base line running down the middle of it, and have a separate bendy target curve to the side of it, in whatever shape you want to have the final result, you can draw an arc or any kind of curve for that target, like this:




Now to generate the bend, select your object then run the new Transform > Deform > Flow command - at the first prompt which says "Select base curve or surface", select that base line running right through the middle of the shape. Then at the second prompt for selecting the target curve, select the bendy one over on the side. That will generate a bendy result like so:






So actually the tools for generating twisty and bendy stuff like you want here are already in the current v3 beta release! :)

The nice thing about the Flow command is that it allows you to bend your object around any kind of curve that you draw - if you want something bent in a circular shape then just draw an arc as the target curve. This makes Flow to be much more general purpose and more powerful than a more limited Bend command would be able to do.

- Michael