Can't fillet this curve

 From:  Michael Gibson
46.6 In reply to 46.5 
Great comments, thanks!

> I didn't realize the first curves (belonging to the object) where still selected <....>

Yup, this is indeed the single biggest workflow problem, having unanticipated selection remaining from a previous operation. I've been kind of surprised that more people haven't complained about it yet.

You really have to be aware of your selection and click in empty space to clear it often.

But on the other hand, not having to hold down shift a million times every hour is pretty nice too... I have thought before about having an option to do "old-fashioned-style" :) shift for multiple select. I kind of hate to load down too many options for basic behavior, I kind of would rather get the behavior to just work better in its default mechanism, but this one is pretty tough to solve.


> A small notice of what/how many objects are currently selected.

You know the area where the options for the current command are located? Eventually I think that will get populated with a properties editing box that lets you edit some of the properties of the selected object(s). That would be natural to show something about the type and number of selection in there as well. I'm not quite sure when I'll be able to start working on this. I'm not sure that it would really solve the unintended selection problem though.... If you're already thinking enough to look over there, you probably haven't forgotten about your selection...


> Doubleclick on the Reset button in viewport could reset all viewports.

I pretty much have a ban on double-clicks. It would be problematic there because a second click (not actual double-click, just a second regular click after a first regular click) is already used there to switch between zooming to the selected objects or all objects.

But how about a right-click there for that? For a long time I had a ban on right clicks too, but that ban is gradually being lifted, as long as there are non right-click ways to do the stuff.

(I'll follow up a bit more on the rest tomorrow, time to go for now)...