I reworked the model towards a more extensive but still faily 'natural' or intuitive network of curves, with much better results. The bottom is very flat, and the bulbous bow is smooth as desired.
![](get_attachment.php?webtag=MOI&hash=c966533abb54e1a5139d12867b2f33d4&filename=_Network.png)
There is still a very annoying but barely detectable kink near the bow, probably due to the pointy shape of the lowest closed curve. That should be easily fixable.
![](get_attachment.php?webtag=MOI&hash=ae06df05c067ed67d1a835fc8e051546&filename=_Bow_Brushed Siver2.png)
It is quite amazing what can be achieved with one single network of curves. But the party is not over yet. The stern side is a bit messy still, and will require more attention, and a first check back to the blueprint seems to indicate that the shape of the hull is broadly in line but quite systematically wider. I suppose that a tightening of the tolerance of the network command (that Rhino provide but MoI does not yet) should help with that.
But overall, I find this quite encouraging, I'd say.
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