Change between 2D and 3D

 From:  Michael Gibson
4497.7 In reply to 4497.6 
Hi Ed,

> The idea is that when you, for example, hold shift while orbiting
> in 3D, the camera snaps to the parallel views (front, right, etc)
> this could be a very intuitive way of changing views.

That could be interesting, but I can think of a couple of problems.

One is that shift + right drag is already used as an alternate way to do panning in the 3D view, that's to be compatible with Rhino and also to help out people who are using a 2 button mouse that has no middle scroll wheel in it.

The other problem is that just aligning the view by itself doesn't quite do the whole job if you end up with a view where you're looking directly at the edge of the construction plane. So it probably needs to set both the view and the construction plane together.

Maybe something more like just tap shift after you have already started rotating...

- Michael