Octane discussion (branched) Closed

 From:  PaQ
4415.30 In reply to 4415.29 
Hi OSTexo,

I feel your pain about Octane, I was having some really hard time to resolve basic vertex normal trouble last year.
Taking one week to proove that :

- No my model is not wrong (as it render right in many other renderer)
- Yes I know what I'm doing
- No MoI is not doing anything wrong.

Then, only, they slowly accept the idea that something was wrong in Octane.
They tried to fix it the wrong way first (using smoothing group), and claim everything was ok now.

At that time I was really upset :P so they manage to kick my ass from the forum,
and my licence was refund. So pay attention how far you are ready to go when complaining, as they
are not always open, and emotive like a teenager.

About the product itself, Octane is really great for product shot ...

but ...

- it's buggy and easy to crash (beta beta)
- not that fast if you are after a clean final image (grain, aliasing)
- so many features missing compared to a 'cpu' renderer
- you need a second gfx card if you expect to use your computer while rendering
- you need an active internet connection to use the software.