Make It With MoI

 From:  Michael Gibson
4388.157 In reply to 4388.156 
Hi Mike, yeah that's basically become the primary strategy - trying to get something that hopefully lets you get stuff done initially but that has enough depth that you can gain efficiency with it over time as you learn various nuances.

The tricky part can be that some kinds of models are just inherently more challenging than others, especially ones where there is more stuff swooping around in 3D and not as heavily based off of 2D curve construction. There is just more stuff to absorb for those kinds of things before being able to make things work.

- Michael