3Ds Max Patch Modeling

 From:  BurrMan
4360.5 In reply to 4360.3 
One thing you could look at is to just rebuild the surface in MoI, using the max surface.. You could extract edges from the max model and re-surface them, or you could project some lines on it to then use those to resurface.. Then you can pull the points on the new surface.

EDITED: 19 Jun 2012 by BURRMAN