How to get smooth surfaces

 From:  Michael Gibson
4357.5 In reply to 4357.1 
Hi Ron, that's basically getting to a more advanced style of surface modeling which isn't really covered well by MoI currently.

MoI does have the Blend command and the Fillet command for building smooth surfaces, but like you've seen there if you are making a sort of patchwork of surfaces you may need to smooth things out sort of between multiple directions at the same time.

For that you need a tool which MoI does not currently have, for modifying a surface to make it continuous with an adjacent neighbor. MoI does not currently have that tool. Rhino does have a tool to do that called MatchSrf, so right now for that style of building a patchwork of continuous surfaces, your best option is to get Rhino, and take those surfaces into Rhino and run MatchSrf on them, then bring them back into MoI.

I am planning on working on that tool for MoI v3 though.


For some situations, like your red piece with the green blends on it, you could probably use a different approach - instead of building them as separate pieces, make each one extended a bit so the red pieces overshoot past each other, then trim them with each other so that they all come to an initially sharp edge - join those together and then put a fillet on those edges to make the rounded edges and rounded corner area instead of trying to build all those as individual surface pieces one at a time.


- Michael