hi michael, the object I uploaded was more a test for my to figure out when sweep works and when not. The object I try to make is more complex, see this Image. Until now I did manly stuff for mechanical processing which is simple to construct in moi. This is more of a organic form wich will be 3d-printed and I have all the freedom to shape the object :-). However I'cant figure out what tools I have to use to make this form. The form is a quarter part and will be mirrored along y and x, so I guss I have to make shure the quarter Part maintains tangents.
Can you explain how I have to construct object like this, respectivly what's the criteria to use the specific tools and are there any turorials about using moid for "organic/freeform shapes"?
Thanks for any hints
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