Blender Cycles

 From:  Michael Gibson
4256.5 In reply to 4256.1 
I wish that they would update their system to work with vertex normals better like every other rendering program does.

The new version of Blender does not seem to import vertex normals from OBJ files, so it's hard to get the precise shading information over to it. Instead it will just shade things using vertex normals that are averaged between polygon faces, which can tend to leave some kinds of shading artifacts.

- Michael