Mark's Ships

 From:  Mark Brown (MABROWN)
4184.29 In reply to 4184.23 
Hi Michael,

Yes, the low polygon budget was a real challenge. I don't know exactly why they set such a low target, which in the end I failed to achieve. Some of the battles they want to simulate had quite a lot of ships involved so perhaps the number of models on screen plus the need to simulate the ocean, smoke etc was a factor in that. One would hope though that the Navy has a fair bit of rendering power at its disposal!

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Mark
http://www.homepages.ihug.com.au/~mabrown/index.html