Feature suggestions

 From:  Michael Gibson
412.206 In reply to 412.205 
Some restraint is actually helpful.

The way floating point mathematics works on computers tends to cause a loss of numeric precision when larger numbers are mixed in calculations with smaller numbers. Just simple operations like addition and division sort of get rounded to coarser values.

So it can cause problems when objects are located farther and farther away from the origin.

I'm not sure of an exact number, but things should probably generally stay within coordinates of -5,000 to +5,000 or so to get the best results.

Placing objects that are farther out in space or larger in size than that will tend to generate additional failures especially in complex commands that do a lot of calculations like booleans.

- Michael