LightWave 10 Vertex Normals Inverted

 From:  Michael Gibson
4109.5 In reply to 4109.4 
Hi Matt, so that sounds pretty weird that they just switched the vertex normal coordinates to something else entirely instead of switching it to be compatible with Modo.

Have you contacted NewTek support about this problem? Is there possibly a setting somewhere in LW10 that would make it read vertex normals the same as LW9.6 ?

- Michael