Hi Sun, so it looks like the holes that won't fillet are formed from lofts between sets of these 2 curves like this?
The problem is that those curves are made up of several segments, if you select one of them and run Edit > Separate, you can then select the various segment pieces like this:
How were these curves created, did they come from 2 surfaces being intersected with each other? If so then the surface intersector did not do a great job with that and it needs some cleanup on it before using it for construction. The easiest way to clean it up is to run the Rebuild command on it:
http://moi3d.com/2.0/docs/moi_command_reference10.htm#rebuild
Running rebuild on those curves using a tolerance of 0.001 (and check "Delete input objects") will make a new version of them that is all one single segment instead of made up of multiple sub segments. Those will then correspondingly create just a single surface from the loft instead of multiple surface fragments, and that should help a lot with filleting.
You probably want to do that with the other ones that were actually filleting as well since having those hole side walls just as single surfaces will make for a cleaner and lighter model overall.
- Michael
|