Rendering options

 From:  SteveMacc (STEVEH)
4044.2 In reply to 4044.1 
I use Modo to render MoI models. One of the main reasons is that if you want to change your model, you can do so in MoI and re-import in to Modo without losing all your shader settings and material allocations. Not as easy in C4D or other apps. Keep your material allocations in MoI as named styles. These will transfer into Modo as material allocations. The second time you import, a new group will be created which you can delete and the allocations revert to your Modo materials you set before. Keep the names the same as the MoI styles, for this to work properly. I have got it to 2 clicks on re-import to get where I was before.