3D Poser man inside MOI ??? A solution Michael, please.

 From:  Micha
3969.34 
Steve wrote:
"When you export moi stuff, you can select which items to export. You can do it by styles or by object name, for instance. You can save those as separate mesh layers, then import them separately into one scene in say, Modo or C4D."

Like I sayed, I need the meshes for rendering of complex models like train interiors with many details or big ocean ships. Here at my webpage you can see what I mean ;)

http://www.simulacrum.de/

The complex models are meshed per MoI. I use MoI for meshing very often!

And I think I'm not the only user how need it. For example Cinema4D and the IO plugin - "Rhino.io is a connection and import/export plugin, that lets you directly open and save native Rhino files (3dm) from within MAXON CINEMA 4D."

http://www.rhino.io/

The IO tool open the 3dm file and uses the Rhino render mesh. Here I see a strong weak point of the workflow, where MoI could help a lot. The Cinema4D user could save the NURBS to a mesh 3dm with all layers and open it per IO. The meshes could be clean and low poly and not so crapy like from Rhino.
The same workflow is known for Modo:

http://www.rhino3d.com/resources/display.asp?language=de&listing=4480

It's a pity that the great NURBS mesher can't be more used for scene with a lot of layers, without to export/import layer by layer.

Yes, we talk about it in the past, but as I have seen this topic here I thought it's a good time to talk about it again. This thread was started from an other direction of need, but it show, that user like to mix NURBS and meshes in 3dm files. I hoped the pressure of the v2 beta time is gone and it's a good time talk about this feature again with more success.

So, we have two needs for meshes in 3dm:

* mesh export for rendering in Rhino3D, Cinema4D, Modo. Since MoI dosn't support render plugins, this export-for-rendering is interesting for MoI user too, not only for meshing-only-user. A MoI mesh-2-3dm would match current workflows, it's not a quick idea of a single render freak only. ;)

* MoI user would like to show her models in an mesh object content like people, trees&plants, cars ... all this stuff that is needed to present design or architecture models.

The question is too - will MoI be closed for mesh import for ever? If not, why not go the first step in v3?

Visualisation for Designer and Architects | http://www.simulacrum.de