mesh edges not aligned when exporting Closed

 From:  Michael Gibson
3869.8 In reply to 3869.5 
Hi Steve, that's an interesting technique! Although it could be quite difficult to plan all the slices if the objects get much more complex. It seems that if something takes too much slice planning that could end up being the equivalent amount of work as creating the topology in the poly modeler...

Maybe another kind of similar approach could be to use polyline paths and profiles for the initial creation, that could make objects that are already diced up into several small surfaces. I've attached a sample model.

This has curves that look like this but they are actually just polylines instead of smooth curves:

Then when doing a sweep, it generates a result like this:

Then you might use some of the edge splitting tools in your poly modeler for splitting up the top big n-gon pieces.

- Michael