mesh edges not aligned when exporting Closed

 From:  steve (STEVE_HOME)
3869.113 In reply to 3869.111 
Hello Michael,

>>I have to admit, I'm pretty confused about a lot of things in this thread, like what is the motivation to do all this work to reorganize all the polygons when the ones that were just directly saved out from MoI with the accurate vertex normals on them generate an already perfect looking rendering.<<

As I put forward earlier in the thread, I make models with quads due to that is what is wanted. I do not turn around to a customer and tell them "you really dont need that" and send them a model with n-gons/tris, then say, well it renders perfectly. If I did, then I would lose the work/contract.


- Steve