mesh edges not aligned when exporting Closed

 From:  Michael Gibson
3869.109 In reply to 3869.108 
Hi Steve,

> "In real world", = not a computer simulation/render,
> actually outside in the world :)

Uh ok, but the discussion here is actually about rendering...

You said:

"In real world, most reflections are not perfect as most surfaces are not perfectly smooth."


Was I supposed to interpret this as just some random fact completely disconnected to the discussion at hand?

I took it to mean something like: In the real world most reflections are not perfect, so it's ok for them not to be perfect in a rendering as well.

- Michael