Filleting workflow

 From:  timo (TLUK)
I just have started working with NURBS and would like to get some advice how you guys fillet objects. I saw tutorials for Rhino where you would have manual workarounds for some difficult forms.

Is filleting in some cases then separate process that you do after modeling, and you just find out how to get exact fillets that you are looking for?

Filleting for example detailed plastic bottle is not a problem but then more complex models seems to be quite painful. I have been filleting some splines before making surface to save work afterwards.