MOI building objects history as GeoGebra
From:
JTB
21 Oct 2010 (5 of 25)
3824.5
In reply to
3824.4
Imho There is no better history "system" than 3ds MAX's modifier stack...
99% of the cases you can do 100 things on a cube and when you change the size of the cube everything will be updated.
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