Hi NightCabbage, yes all of that make sense - the problem that I was describing would be what would happen if locked objects did not have transparency.
So the transparency part of what you were describing is a key thing.
Unfortunately it's not necessarily going to be a completely easy thing to add in support for object transparency, in addition to the work to just make the display work it may possibly open up various other issues.
For example if you have a non-locked object but it is set to be transparent, does that mean that selection should go through it and only hit opaque non-locked objects?
There will be various stuff like that which will need to be considered...
- Michael
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