Hi Michael
I was just wondering if the Lock functionality could be chanaged a little?
Currently, if there is a locked object in front of an unlocked object, you can't select the unlocked object behind it.
Perhaps it could work like this?
- a locked object (and its components) cannot be selected
- a locked object is partially transparent (so you can see through it better)
- a locked object can still be used for selection points (same as present)
What do you think?
(currently the only way to select an object behind (or inside of) a locked object is by band boxing it. And even when it is selected, you can't see the yellow selection lines)
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