Best MoI Export for Modo?

 From:  NightCabbage
3721.12 
Lots to read :)
And lots of helpful information for a newbie like myself! Thanks guys!

PaQ - thanks for that Lux TV video, it was good. I'll try to hunt some more down.

So am I correct in saying this:

A material can be applied to an object in two ways...

a) an item mask - for any item to have that material
b) poly tags - for any polygons to have that material

Hmm, could someone tell me what the difference is between these two trees:


(a poorly done photoshop of Steve's example tree :)

I'm wondering what the extra nodes in the tree are for? Do they do anything, or are they just like folders that hold things (and thus there's no point in having a folder in a folder)?



So it sounds like I should use MoI's Styles to define each of the end model's material groups in modo?


(Michael)
> In the future I want to add a kind of "direction showing mode" that would show the negative surface side
> of the object in MoI in red so that you could more easily see which side was which. Right now there isn't
> anything for that, mostly because there isn't really anything in MoI itself that is particularly sensitive to that.

Ah that sounds perfect :)

Also, does the MoI option for LWO files "scale output units to meters" literally convert each 1 unit of MoI to a meter in Modo?
(what's the best way to deal with smaller units?)





> What the deuce!? I never saw that option before. D'oh!

Lucky it's enabled by default then :D
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