Strange results after boolean difference

 From:  Michael Gibson
3669.6 In reply to 3669.4 
Hi Steve,

> I've found that it only happens if I turn on
> "keep objects". Is this by design?

It's probably from what you are doing after you do the boolean - when you have "keep objects" enabled, what are you doing after the boolean is complete to hide those objects, are you going to the Styles section of the scene browser and hiding all things that belong to Style = Cyan ?

If so then that's the step that is hiding those faces, because they maintain the same style as the original cutting object.


There is an option that you can set in the moi.ini file if you want to make styles not transfer through booleans in this way. To edit the moi.ini file go to Options > General and push the "Edit .ini file" button near the bottom (MoI will close in order to edit the .ini file).

Then go to the [Styles] section, and find the DisableSubObjectStyles=n line, and it to =y instead like this:

[Styles]
DisableSubObjectStyles=y


With that setting switched, then when you do a boolean the cutting object's style will not be maintained into its surviving fragments in the main object.

But that also means that if you wanted the button imprints to be a different color than the main object you will have to go in there and assign them manually instead as a last step before export.

- Michael

EDITED: 12 Jul 2010 by MICHAEL GIBSON