array on path but...

 From:  Michael Gibson
3658.4 In reply to 3658.1 
Hi FiL, so the regular array curve command only works by transforming between base points with the base points distributed by the distance as traveled along the path.

As you show, that's a much different kind of spacing than setting the spacing between objects.

But like Burr mentions, in MoI v2 there is a kind of prototype different style array command called ArrayGem, which does use an inter-object spacing instead.

It's another one that does not have a button for it, and probably in the future it may actually go away and instead get incorporated as some kind of option in the regular array curve command, but I have not got that part figured out yet.

There is some information about it here:
http://moi3d.com/2.0/docs/moi_command_reference10.htm#arraygem


The way it works is that you have one circle that defines the object boundary, and then you additionally have other objects selected at the same time that you want to replicate. So if you want to replicate a circle you actually would want to make 2 circles stacked on top of each other, one will be taken as the boundary and the other as the thing to replicate.


Also some other information and original discussion here:

http://moi3d.com/forum/index.php?webtag=MOI&msg=3034.57
http://moi3d.com/forum/index.php?webtag=MOI&msg=3034.63

- Michael