Camera matching

 From:  danperk (SBEECH)
3644.38 In reply to 3644.37 
>And then when you do get a proper FOV setting, the way the FOV works in MoI is it controls the FOV of the minimum of either the width or height of the view. If the one in Modo is the FOV of the entire viewport width instead then you'll have to take that difference into account as well.<

Thanks Michael, yeah I got that from your previous posts in this thread. I use the same viewport proportions in modo and it works well.

For anyone who needs it:

script: /* 3D window pixel dims to clipboard */ var px = moi.ui.mainWindow.viewpanel.getViewport('3D'); moi.copyTextToClipboard( 'Height=' + px.pixelHeight.toString() + '\r\Width=' + px.pixelWidth.toString() );