Filleting Problem

 From:  Kevin De Smet (KEV_BOY)
3608.9 In reply to 3608.7 
Steve,

That's true. Some shapes just naturally lend themselves better to different technologies. There's no "right" or "wrong" here. Sub-ds, nurbs and solid modeling can all do terrific stuff, if you play to their strengths but can be equally frustrating when you get down and dirty with their weaker sides.