sweep help

 From:  Michael Gibson
3575.42 In reply to 3575.38 
Hi Steve,

> but I still say that attempting such miter based on one
> intersecting bisector will not work well.

I don't quite follow - it seems to be pretty clear that sweeping between angled profile curves does work better on the situation that was originally posted.

That's the one that was attached to the first post of this thread here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=3575.1

That's actually a more simple situation than the one with the long curves.

I'd say that it is more important to generate a tolerable result (without any badly mangled or self-intersecting geometry) for the original case than focusing on generating a more uniform thickness result for the 2nd case which is more of an exaggerated test case.


I've attached the result of using this technique on the original posted model, it creates a result that has no self-intersecting areas, so it can be used for things like a boolean with the main hull.

The technique that you are saying is better makes for badly formed self-intersecting geometry here, which would likely cause boolean calculations to fail. I would have a hard time convincing people that is a better result than the attached version.

- Michael
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