sweep help

 From:  Michael Gibson
3575.37 In reply to 3575.36 
Hi Steve, well that approach of shifting control points just at the end as NX does produces bad geometry errors in other situations, see this previous post in the thread where I describe it in detail:

http://moi3d.com/forum/index.php?webtag=MOI&msg=3575.11

Is that kind of self-intersecting geometry what you would consider a proper result?

Not only that, but taking a section through the result you posted also shows distortion as well:




Right now it seems like that is not the best way to go, it seems to be a more risky approach with it making bad results on shorter pieces, although it does help with making the distortion located more at the end on longer pieces.


- Michael