V3 Wish: Mesh export density adjustment

 From:  Micha
3570.9 In reply to 3570.7 
"Currently you would probably want to use "Divide larger than" to force some additional divisions in larger slightly curved objects like you show there - that's probably a bit easier than using a tight angle + "Avoid smaller than" which it sounds like you are doing now."

I'm not a fan of "divide larger than" since it divide not only in curved directions. So I get much to much polygons - see screenshot. If it would work perfect, it would devide in the curved direction only. This you could implement without to change any UI. ;)




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