Some suggestions for future MOI versions ;)

 From:  Michael Gibson
3539.7 In reply to 3539.6 
Hi vinced,

> I am sure that Nurbs are the future of modeling.

Well definitely NURBS are great for mechanical and man-made type shapes. Those kinds of things tend to have lots of holes and cut out portions, and the way that NURBS booleans work is very nice for any kind of cutting or slicing.

Poly modeling is better for more organic shapes like creatures, faces, characters, stuff like that, where tweaking and sculpting things is more important than cutting or slicing.

There is a lot of variety between different kinds of 3D models. Some kinds of models are easiest with one kind of an approach, and other kinds of models work better with a different kind of technology or modeling method.

- Michael