Why is some geometry so poor

 From:  Michael (MJV)
3533.9 In reply to 3533.7 
Yes, I never expected to use it as input for smoothing. I knew that little going in from having some very brief previous experience with Rhino. The thing I am really concerned about is these polys that are crossing each themselves and creating shading errors that can be seen right in Moi. See attached image:
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