Hi niko, I think it can be a fix for v2 if you can test it a bit, since I am going to put out another v2 beta release. Also it's using a mechanism that has already been tested with sweep so I think it should be ok.
I've attached the result generated in MoI with the fix applied.
It makes the paired up points between the 2 edge-rails to correspond much better, the problem before was that things were traveling at different rates of speed along each edge-rail, with the speed being determined by how control points happened to be spaced.
- Michael
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