Visible crease when creating surface from sweep, no crease when swept from Rhino

 From:  Michael Gibson
3473.17 In reply to 3473.16 
Hi niko, I certainly wish that MoI could have every single function in it all at the same time, but please keep in mind that with just 1 person working on it, it can take time to make progress particularly in more advanced or specialized modeling areas.

This kind of "stylized surface modeling with continuity" is kind of a finicky and advanced workflow that can often have difficulties even when all the tools are in place.

It basically uses techniques from the era when NURBS modeling was something done on an SGI workstation.

Long ago people used to model characters and such with the same kind of techniques, but that kind of workflow has been largely replaced by subdivision surfaces. That's why I have not focused on this particular area yet, it does not really play to the primary strongest areas of NURBS modeling which is actually more in solid modeling and booleans where designs are driven more by 2D profile curves rather than swooping around all over.

See these for some similar discussion on another recent thread:
http://moi3d.com/forum/index.php?webtag=MOI&msg=3425.3
http://moi3d.com/forum/index.php?webtag=MOI&msg=3425.4
http://moi3d.com/forum/index.php?webtag=MOI&msg=3425.24


The primary focus for MoI early on is to make it really quick and easy to do simple models. The kind of stuff that you are talking about does not really fit into that category, it's just not an area that is fully fleshed out yet in MoI.

I do expect to make progress in it though!

In the meantime, there is no reason for it to "break your heart" ! :) You sometimes will need to export things to Rhino, do your thing over there, and then copy/paste back into MoI. Over time you will be required to do that less and less.

- Michael