Detailing workflow

 From:  Oskar_L
3469.9 
Hi!

Well the welds are just an example of a detail you might want to ad afterwards. For higher realism. Since welds are not perfect shapes they are not perfect for nurbs. But a simple fillet would do most of the time.

I'm really searching for a way to improve models after exporting from MOI. Not only in Modo but whatever way is clever. It could be welds or seams in some leather seat. Details that you don't want to ad in nurbs.

Burrman: I actually tried something similar, but I'm having a hard time getting does cylinders to fillet. I will try your method later.

Danny: I want detailed welds for closeups. But I only want them if I can find a fast workflow to get them :)
But in my opinion that kind of details ads alot of realism.

/Oskar