Detailing workflow

 From:  Michael Gibson
3469.3 In reply to 3469.1 
Hi Oskar,

> First I tried to use the paint tool in modo to make a
> displacement texture. This didn't produce very good
> results. It was ok in some areas and bad in others.
> I guess you have to add some time to straighten out
> the UV's for this to work.

Actually it seems like this would be a pretty good route to go, but yes with an additional UV unwrapping tool used to set up the UV mapping for you, the default mapping saved from MoI is not set up for painting.

I think PaQ has had good results using UVLayout for this purpose: http://www.uvlayout.com/

- Michael