Hiding edges.

 From:  DannyT (DANTAS)
Hi Michael,

You just reminded me with the answer you gave user s7r83dg3 here about hiding edges to get better performance, I usually do this when I know the scene is going to become heavy, especially when I'm just about to do an array of a detailed object, I hide the edges of the original then preform the array, all is well until you hit done, the edges of the copies are visible and the original still with no edges, I would of expected the copies to be the same state as the original, no edges.