LWO vs. OBJ export

 From:  Temp3D
Hello together,

I'm reading frequently in this forum as I really love MoI. It's my favourite app. I hope that you'll add a render engine once, Michael ;-)

I also use modo and read some threads here saying that OBJ export from MoI to modo is better than LWO export. I've just played
around a little bit and came to a different result:

Left image is a LWO export and you see that the mesh is clean and the shader looks good while the right image with the OBJ export
shows artefacts(?) without being "touched" by the shader.

Just for your info :-)