I can't export or "save as"

 From:  Michael Gibson
3382.18 In reply to 3382.17 
Hi Burr,

> Can you "know that one is in it" and have some kind
> of "Reference object" import in?

Actually that does happen already - when opening a file that contains objects that MoI does not handle, they are actually stored in an internal table so that if you save back out again those objects can be written to the file instead of just lost. That's to try and enable "round tripping" of data in the 3DM file to help avoid data loss.

But there is no visual representation of them.


> So like the scene browser would have an entry for "Non
> Editable Mesh object" or something with a "point" at it's
> bounds center (as opposed to an "Error")

This would be quite a bit more work to make entries in the scene browser and visual representations of special non-editable objects.

I could certainly do that, but it's the age-old question - what other kinds of actual editing features would you like for me to sacrifice in order to spend time working on special stuff for non-editable "foreign" objects?

It's hard to justify spending much time on an area like this that does not really affect someone who is just modeling inside of MoI.

- Michael