Exporting to Blender

 From:  Michael Gibson
3343.11 In reply to 3343.9 
Also the front part of your hull has a kind of stretched out area to it, which is making some pretty skinny triangles:



Try using the "Divide larger than" setting to force some additional polygon dicing to reduce some of those longer triangles. For example here is with Angle = 8 and "Divide larger than" = 4 :



- Michael