Wrap Around

 From:  Michael Gibson
3339.2 In reply to 3339.1 
Hi Tree,

MoI does not currently have any function to wrap curve around an existing object like that.

Probably the closest thing that you could try for that might be to prepare a flat surface with several points in it, then trim a hole out of that flat surface and bend the surface control points to the shape that you want. The trim curve will come along with the surface as you bend it.

See this previous post for some details:

Rhino does have some functions in it for doing that kind of warping of one object onto another, so bringing that into Rhino and performing the warping in there is another way you could get it done.

- Michael