STL to STEP Conversion-Free
From:
BurrMan
24 Mar 2010 (8 of 11)
3332.8
In reply to
3332.7
In V2 you can use the scene browser to hide edges. When converting poly to nurbs, all those little facets have nurbs edges now. It would be the equivelent of drawing 600,000 lines with MoI then surfacing each polygon.