latest WIP after 1 hour with Moi

 From:  Michael Gibson
3322.4 In reply to 3322.3 
Hi Chris, what part of the numeric input is causing you difficulties?

For the most part if you want to enter a specific coordinate or size while you are drawing something you can just type it in right then.

Like for instance if you are drawing a line and you want it to start at coordinate x = 6, y = 2, then just type in 6,2 <enter> and it will go there.

Similarly if you are drawing a circle and want it to be of radius 7.4, then when you are at the radius placing stage, just type 7.4 <enter> in directly and you will get it...

Same stuff applies to drawing other stuff as well, like entering in a width and height for a rectangle, radius of a sphere, radius and height of a cylinder, etc...

There are also some additional precision drawing tools to help with drawing lines at a certain angle or length - while you are drawing a line if you want it to be 8.2 units long then just type in 8.2 <enter> and it will get constrained to be that length while you draw it.

If you want to draw a line at an angle of 33 degrees, type in <33 while you are drawing it and you will get a 33 degree angle snap... (or you can click in the angle constraint box in the bottom toolbar, typing in an initial < is a shortcut for direct typing entry of the angle constraint without clicking on anything).

That kind of precision numeric placement is actually a major function throughout MoI's drawing tools...


One thing that may be a little unfamiliar to you is that MoI doesn't pick some arbitrary center bounding box point and try to label it as the "position" of an object, which is something that tends to be done frequently in polygon modelers. Is that the part that seems strange?

- Michael