Hi Michael.
>>One area that often tends to take a while for polygon modelers to get used to is the idea of using
>>booleans and cutting objects as a primary way of modeling, rather than as something to be avoided.
That's my favorite part so far!
My main stumbling point is the numeric entry method. Once again, I think it is just a matter of getting used to it. I also tend to be industrial/precision oriented as opposed to free flowing and organic in my modeling.
Keep up the good work.
Chris
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