latest WIP after 1 hour with Moi

 From:  Michael Gibson
3322.2 In reply to 3322.1 
Hi Chris, I'm glad you're getting up to speed quickly with MoI!

Yes, the NURBS modeling approach is quite different from a polygon modeling approach and it can take some time to get used to it if you have spent a long time with polygons.

But actually that difference ends up being useful, I mean if it worked exactly the same as polygons then you would not actually have any reason to use it instead of polygons...

One area that often tends to take a while for polygon modelers to get used to is the idea of using booleans and cutting objects as a primary way of modeling, rather than as something to be avoided.


> PS-need a MAC beta tester Michael?

Not at the moment, but possibly in the future at some point!

- Michael