Yet another bottle

 From:  Michael Gibson
3303.3 In reply to 3303.1 
Hi Tree, that looks great!

> why use bump/displacement maps to model certain areas when
> I can just model it in MOI.

Yeah for some kinds of regular patterns like grooves, it can make for a kind of sharper better look when they are actually modeled.

But texture mapping when possible can be a lot easier and save a lot of time.

I think in this case you've got just the right balance between modeled groove details and texture mapped surface bumps.

- Michael