Loft and Sweep Shading Problem

 From:  WillBellJr
3255.22 
Once again I fear the render problems is due to the codebase within Lightwave.

Since Modo was lifted from Lightwave, it has inherited the same problems - incorrect support for supplied normal information.


As Michael proved using Cinema 4D, if the normals are handled correctly, the objects should look exactly the way they do in MoI.
(And that's the reason why I went broke purchasing C4D since it was the best at importing MoI objects...)

I plan on showing any artifacts and discussion threads like this in the CORE forums to try and make sure CORE will be as good as C4D in handling MoI imports.

I eventually want to let C4D and stick exclusively with LW but I can't if it's not going to provide similar results.


-Will